🌿 Grasslands

Live authoritative world state · 2×/s · connecting…
read-only

Server

Uptime –
Tick / Snap –
Time –
Weather –
Players online –
Entities –
Accounts –
⬡ in circulation –

Network

IN / s –
OUT / s –
Peak IN –
Peak OUT –
Total IN –
Total OUT –
Connections –
Active / Disc. –

World map (top-down)

Player deity Human Elf Dwarf Orc Undead Hostile (red ring) Animal Bush (berries) River
Solid fill = worshipper · half-tone = faction member · faded = unaligned wanderer.

Conditions

Day –
Clock –
Light –
Weather –
Temperature –
Season –
World size –
River band –

Population

Races –
Entities –
Animals –

Connected players

NameBodyPosHPEssenceWorshippers⬡ ETHERRouteResources

ETHER economy

Accounts –
⬡ in circulation –
⬡ minted (lifetime) –
⬡ spent (sinks) –

Registered accounts

🔒 Account records are only shown to a signed-in operator — sign in on Server Controls.

Relay subnodes

NodeClientsData relayed⬡ earnedUptime
No subnodes online
Anyone can host a relay from a browser tab: open /subnode →  ·  how it works: /nodes guide. Subnodes carry only downstream snapshots for clients that opt in; input stays direct. 1 ⬡ per 256 KB relayed.

Data transferred

Window↓ In↑ OutTotalGame socketWeb / API
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Traffic over time

Hover a column for its exact figures.
Game socket (snapshots + input) Web / API (pages, assets, /stats polling)

Server logs

Operator sign-in

Server controls, the game-data editor and the account list all need the admin password.